7.4.2023 - 19.5.2023 (Week 1-Week 7) Caitlin Ong Lynn Dee / 0343801 /
Bachelor of Design (Hons) in Creative Media Illustration and Visual
Narrative Project 1: Exercise
CONTENTS
1. Lectures
2. Instruction
3. Submission
Project 1/Exercise 1: Vormator Character
Draft 1
Develpoment of the Final Work
Final Outcome
Exercise 2: Illustrated Typography
Final Outcome
4. Feedback
5.. Reflection
LECTURES
Week 1:
On Week 1, Mr Zamri brief the entire class about the module and what
project are we going to cover. Project 1 is where we do 2 different
exercises; the first exercise is where I have to create Vormator Character
using a limited number of shapes without distorting the shapes. The second
exercise is where I make an illustration that compliment with the word
generated by the Pictionary Generator. Project 2 is where I participate in
the MyTIGER Values Art Competition to design a poster based on 12 Sutainable
Development Goals. Lastly for Project 3 my task is where I choose a story
from a website and create 3 panels.
Fig 1.1 The Bezier game
Fig 1.2 Vormator Shapes
Technical recap: Mr Zamri encourage us to part take on an online game called Bezier game to
help us master the pen tool on Adobe illustration. In the Bezier game is the
player’s job to use the pen tool to trace a specific shape with limited
number of anchor points. Before we begin Exercise 1 Mr Zamri told us to
practice using the pen tool to trace the set of shapes given for Exercise
1. Week 2: Technical recap: In class we pick up from Week 1, we learnt different ways on how to create
shapes other than using the Pen Tool. We use the basic shapes from
Illustrator and combine them using the Pathfinder tool or the Shape builder
Tool. The Shape builder tool can also be used to divide shapes. An
alternative way to create a round shape is by using the Pen Tool to draw a
geometric shape and then use the Curve Tool to smoothen the edges. At we
watch a video on Character design by Ms. Ismail
Fig 1.3 Character design video by Ms. Ismail
Principles of Stylized Design:
Iconic
Simplicity
Unique
Principles of Character Design:
Shapes
Color
Emphasis & Contrast
Harmony
Expression
Week 3: We have no class due to Hari Raya. But Mr. Zamri provides us a video about
color. He introduces the Adobe color wheel that will help us
experiment different color schemes. The color scheme can be
saved in the swatch library in Illustrator.
Fig 1.4 Color Schemes
Week 4: Ms. Ismail came to our class to give us a briefing on our next project,
Exercise 2: Illustration Typography and Project 2 where we will enter the
MyTIGER Value Art competition.
Technical Recap: Mr. Zamri showed us how to use Pencil Tool on Illustrator, he gave us some
tutorial on Teams to help us master to Pencil. Unlike the Pen Tool the
Pencil Tool allows a hand drawn experience and is more flexible compared to
the Pen Tool.
Fig 1.5 Pencil tool Practice No.1
Fig 1.5 Pencil tool Practice No.2
Week 5 Technical Recap: Mr. Zamri taught us how to convert 2D objects into 3D object in
Illustrator, he provided us exercises and a step-by-step video to help us
to master the 3D tool.
Fig 1.6 3D Rainbow
Week 6
There is no tutorial. Ms. Ismail checked our progression on Exercise 2
Illustrated Typography and My Tiger poster we submitted. drafts and
current work for Illustration Typograph. As for My TIGER we submitted our
research, mood board and sketches.
Week 7
Canceled Class
INSTRUCTION
Project 1/Exercise 1: Vormator Character
I was tasked to create a unique charter using a set of shape given using Adobe
Illustrator
Fig 2.1 Vormator Shape set
Fig 2.2 Shape Practice from Week 1 & Week 2
The challenges are:
Can rotate, flip and duplicate the shapes.
Not obliged to use all the shapes.
Can scale size, but only proportionally.
No skewing or free transform
No altering the original shapes
Can add, subtract, intersect, and group elements as you see fit.
Unlimited color use
Can use gradients and texture.
NO OUTLINE STROKES!
No background
Draft 1 I draft my first Vomator Character inspired by Momo from Avatar and Porg
from Stars Wars however, this idea didn't turn out well because the mix as
the features make myself more confused. And it doesn't have a sense of an
identity.
Fig 3.1 Right: Porg , Left: Momo Left (15/4/2023)
Fig 3.2 Draft 1 Sketch (15/4/2023)
Fig 3.3 Draft 1 Digitalization (15/4/2023)
Develpoment of the Final Work
Sketches & Inspiration
Reference from my senior work Kuan Tze Earn (03377622), I took inspiration
from Remy from one of my favorite Pixer movie “Ratatolie” and I sketch my
ideas.
Fig 3.4 Remy from Ratatouille (15/4/2023)
Fig 3.5 Rat Sketch (15/4/2023)
After Ms. Ismail’s video about character design. I studied more about
charter design online, eventually my charter evolves by putting a beetle
horn on its head in order to make a recognizable sillhouette. The horn
displays a sense of power on the weak character like a rat. While sketching
I experiment to different types of proportions.
Fig 4.1 Beelte Horn Reference (22/4/2023)
Fig 4.2 Body variation Sketch (22/4/2023)
Construction Phase
I tried to construct the character using shapes in illustrator at that
stage I keep the original colour intact to help me identify what shapes are
used.
Fig 4.3 Contruction Phase (22/4/2023)
Modification Phase I change the shape color to
monochrome to help me settled on the color tone. I made some minor
modification to the character to smoothen jiggered edges.
Fig 4.4 Modification Phase (22/4/2023)
Color Coordination Phase
I did my 1st attempt at adding a color scheme color, but it is not
satisfied with it
Fig 4.5 Color Coordination Phase:1st attempt (22/4/2023)
I experimented with different color schemes, and I use interior design
color scheme image found on the internet.
Fig 4.6 Color Coordination Phase: Experimentation (22/4/2023)
I go thought a selection phase where I choose the color that I liked, and I
pick the suitable one for the final
Fig 4.7 Color Coordination Phase: Selection with Reference (22/4/2023)
Finalized Phase
Finally, I choose the red and green color scheme and I add the shadow.
Fig 4.8 Finalized Phase: Final Color (22/4/2023)
Final Outcome
This is the number of shapes I used in the final version. I use 1
zerk, 11 drops, 5 badge, 4 bars, 7 wurst and 9 tentacles.
Fig 5.1 Shapes Used (22/4/2023)
Fig 5.2 Final Design (22/4/2023)
Fig 5.3 Final Design Outline (22/4/2023)
Exercise 2: Illustrated Typography
In Exercise 2: Illustrated Typography I am tasked to use the Pictionary
generator: Pictionary Generator (randomwordgenerator.com) from there I
need to design the typography using the outcome of the words.
The illustrations and words complement each other.
The design makes sense.
Use non-decorative fonts as the base of the design.
My Pictionary Generator words:
Fig 6.1 Pictionary Generator words (7/5/2023)
I started sketching the words. I played around with the letter by
converting it into eyes, mouth, or a banjo. Sometimes I put a literal
picture into the word.
Fig 6.2
Typography Sketches (7/5/2023)
During digitization phase use ISOCTEUR (Regular) font for stage 1 and 2.
I used the pencil tool to change the shape of the letter and I use the
direct selection tool to smoothen the sides. In stage 1 I joined the
descender of the letter Y and the ascender of letter b. In stage 2 join
the letter H & A. In stage 3 I change the font to Nanum Gothic
(Semilight) font I use letter H to form a smile
Fig 6.3 Evolution of Typography design (7/5/2023)
On Draft 1, I use the warm color to emit a nostalgic atmosphere.
Fig 6.4 Draft 1 (7/5/2023)
For the final I did visual research for a vintage western style
vibe
Fig 6.5 Visual Research from Pinterest (7/5/2023)
Final Outcome For
the Final I made the word 3D to make it pop, change background color to
blue and put a simple ornament to guide the viewers’ eyes.
Fig 7.1 Final Illustrated Typography (7/5/2023)
Fig 7.2Fig 7.1 Final Illustrated Typography Outline (7/5/2023)
FEEDBACK
Week 2:
Mr. Zamri said that my digitalization of sketch #1 look good and the
charter look more like Momo from Avatar.
For Sketch #1 the character looks like a character from
Cuphead.
Sketch #2 make the head bigger and I need to be considerate the
character’s body proportions.
Mr. Zamri gave advise me not to use multiple inspiration. Using 1 or
2 is enough.
Week 6:
The draft for illustrated typography looks good.
the letter H must be thinner. To be constant with other letters
REFLECTION
Experience
When using Illustrator, I find it overwhelming to learn the tools and
hidden tools. This Exercise give me exposed on how to create a good
character design. It taught me that simple shape can determine a charter
personality. The Vomator character help me to test my creativity by using
a limited number of resources. Same goes with the Illustrated
Typography
Observation
The lecture helps me to explore more on how to use the tools on
Illustrator. My lectures and my friend are willy to help if I am stuck
with a certain area. I always help me to observes my classmates during
class to see if I am on the right track and to give me inspiration.
Findings
I find the Vomator character exercise to be difficult, because with the
limit amount the shapes it is hard to visualize the full picture of the
overall design of my character. Even when I am sketching.
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